You can teleport again after every third hit. Maximum 3 charges.įists of Thunder – Teleport to a nearby enemy and unleash a rapid succession of punches that each deal damage. A player can only be pulled once every 3 seconds. Mystic Strike – Dash forward 4.5 yards and leave a spirit behind that will return, pulling all enemies in its path to you and dealing damage. They deal damage with each attack and have Life equal to yours. Mystic Allies – Summon two spirit allies to fight by your side for 10 seconds. Enemies can only be hit 5 times within 1 second by these explosions, and starting with explosion 2 and beyond, take only 30% of normal damage. Enemies that die while Bleeding will explode, dealing damage to all nearby enemies. Additional hits on the same target deal 50% as much damage.Įxploding Palm – Attack enemies in a direction and inflict Bleeding on them for 5 seconds. Seven-Sided Strike – Dash rapidly between nearby enemies, striking 7 times per hit. Mystic Strike great tool for pulling enemies and can be used as escape from danger. Fists of Thunder offers some damage and short-range teleport, allowing to get faster to your target. Mystic Allies is main damage cooldown, which will be used for Bosses and elite enemies. Exploding Palm dealing high AoE damage, that makes killing group of enemies much easier. Seven-Sided Strike is good AoE and single target damage, will start chain of Exploding Palm after bleeding enemy dies. At the bottom of the Monk build, you will find useful information about the paragon. Read it and you will know what the core skills for Monk in Diablo Immortal are, and what the best gear to play it including simple and legendary gems is. Here you can find the most effective Diablo Immortal Monk Build.
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